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Classes
The Hero begins the game as an Adventurer.  After certain game events, he changes classess to either a Warrior, Wizard, or Rogue.  Later on in the game, he changes again into either a Warlord, Battlemage, or Assassin.

 
Adventurer - Short Swords and Light Armors

Our hero arrives in the Dwarven lands as a simple adventurer.  He wields short swords and is lightly armored.  His skills allow him to throw knives and cast a self-healing spell.
 
Warrior - 2 Handed Swords and Medium Armors

As a Warrior, our hero wields large swords and wears medium chain armors.  His skillset includes crowd control skills like Desperate Measures, and good passive combat skills like Berzerker Fury.
 
 
 

 
Wizard - Staves and Light Armors

Student of the Arcane, the Wizard gives our hero access to many spells.  His spellbook includes offensive spells like Fireball and Ice Shard, and passive skills that aid in enchanting like Loremaster.
 
 
 
 
 

 
Rogue - Daggers and Light Armors

His dagger has a short range, but he makes up for that with a high attack speed and deadly dagger throwing abilities.  His skillset includes skills such as Assassins Strike, which is a sinister backstab attack; and Knife Master, which upgrades his throwing abilities, allowing him to throw up to three knives at once.
 
 

 
Warlord - 2 Handed Swords and Heavy Armors

Trained by the Warlord Masters of Schwartzbruin, the Warlord has learned to control his bloodlust.  Warlords are the only class that can wear heavy plate armor, giving them excellent durability.  His training allows him to use skills like Epic Endurance and Wrath of Fire.
 
 
 
 
Battlemage - Staves and Light Armors

Arcane master that wields a traditional double-edged Beldar Battle Staff.  His spellbook expands to include Arcane Shield, Meteor Strike, and other powerful spells that make the Battlemage a formidable late game character.
 
 
 
 
 
 
Assassin - Daggers and Medium Armors

The assassin is an offensive powerhouse.  He upgrades his dagger with skills like Poison Blade and Malice, and learns to use throwing axes with the skill Skewer.  He also wears medium armor which helps his defenses.  Assassins Oath is a skill than enables the Assassin to score one hit kills.